Monday, September 25, 2006

Nicodemus Drakenhof

Name: Nicodemus Drakenhof
Race: Human
Gender: Male
Current Career: Ferryman
Experience: 700 (0 unspent)
Height: 6'2"
Weight: 175 lbs
Age: 24
Eye Color: Gray-Blue
Hair Color: Dark Brown
Star Sign: Mummit the Fool
Favored Deity: Manann
Dooming: "The Gods will strike thee down."
Siblings: 1 younger sister (missing)
Birthplace: Wurtbad, Stirland
Distinguishing Marks: Facial tattoo of wave sigil of Manann; permanent scar on left arm from the bite of a Beastman

Starting Profile (Main)/Possible Advances/Current Profile

WS 38 / 5* / 43
BS 36 / 5* / 41
S 27 / 10** / 37
T 29 / 5* / 34
AG 32 / 5* / 37
INT 33 / 5* / 38
WP 33 / - / 33
FEL 32 / - / 32

Starting Profile (Secondary)/Possible Advances/Current Profile
A 1 / - / 1
W 11 / 2* / 12
SB 2 / - / 3
TB 2 / - / 3
M 4 / - / 4
MAG 0 / - / 0
IP 0 / - / 0
FP 3 / - / 3

Basic Skills: Charm, Marksman, Haggle, Intimidate, Perception, Row, Swim
Advanced Skills: Common Knowledge (The Empire) (+10%), Speak Language (Reikspiel), Secret Language (Ranger)
Talents: Resistance to Disease, Sixth Sense, Marksman, Street Fighting

Weapons: Crossbow, Short Bow, Mace (Hand Weapon), Dagger, Estalian Duelling Dagger (+5% WS)
Armor: Leather Jack, Leather Skullcap
Trappings: Waterskin, Flask with Healing Draught, Rations (1 Week), Wolf Tooth Necklace, Rucksack, Bone Dice, Bandit Mask, Lars' Fur-Collared Cloak, 3 Vials Unknown Liquid, Reward Bills, Net, Manacles
Money: 23 GC, 13 S, 110 P

History: "My name is Nicodemus Drakenhof and I was born 24 years ago in the city of Wurtbad, the capital of Stirland. It is a large city and frequented by the higher classes of the lands who come for the city's hot springs and the high quality of the taverns and inns. My family was the owner of one of the town inns, which was quaint, well-kept, and my home. It seems so long ago that I have actually seen it with my own eyes. The reason for this is that my father and mother were slain as suspected spies by the Grant Count Alberich Haupt-Anderssen. Not only that, but my younger sister, Klara, was taken as well. Out of fear, I fled the land, catching a ride with a ferry moving along the River Stir. With the deaths of my parents and my faith in the government tarnished, I slipped into dispair, becoming solemn and taciturn. The only thing that kept me sane was my faith in Sigmar and my newfound desire to please the god of the oceans, Manann. He himself bestowed upon me a gift, a sixth sense so that I can now sense dangers that might bring me injury before they happen. I was taken under Captain Lutzen's wing and was trained as a ferryman, but now the rumblings of revenge course through my veins and I have departed the seas and rivers to find Klara. With crossbow in hand and a keen eye for targetting, I aim to have my revenge."

Advancement Tracker:
BS (100), WS (100), S (100), S (100), T (100), INT (100), W (100), Ag (100)

Sunday, September 17, 2006

Bargrimm

Name: Bargrimm (given name: Albert Riemund)
Race: Human
Gender: Male
Current Career: Miner
Experience: 700 (0 unspent)
Height: 5'6"
Weight: 180 lbs
Age: 23
Eye Color: Brown
Hair Color: Brownish Blond
Star Sign: The Drummer
Favored Deity: Sigmar
Dooming: "Water will be thy nemesis"
Siblings: 1 older brother (deceased)
Birthplace: Tierhügel, Wissenland
Distinguishing Marks: Full beard; no right ring finger

Starting Profile (Main)/Possible Advances/Current Profile

WS 36 / 5* / 41
BS 33 / 5 / 33
S 35 / 10** / 45
T 42 / 5* / 47
AG 35 / - / 35
INT 35 / 5* / 40
WP 37 / 5 / 37
FEL 31 / - / 31

Starting Profile (Secondary)/Possible Advances/Current Profile
A 1 / - / 1
W 13 / 2** / 15
SB 3 / - / 4
TB 3 / - / 4
M 4 / - / 4
MAG 0 / - / 0
IP 0 / - / 0
FP 2 / - / 2

Basic Skills: Concealment, Gossip, Outdoor Survival, Perception, Scale Sheer Surface
Advanced Skills: Animal Care, Common Knowledge (The Empire), Navigation, Speak Language (Reikspiel), Trade (Prospector)
Talents: Cool-Headed, Orientation, Resist Magic, Warrior Born, Specialist Weapon Group (Two-Handed), Very Resilient

Weapons: Two-Handed Pick, Hammer (Hand Weapon), Dagger
Armor: Leather Jack, Leather Skullcap
Trappings: Mining Pick, Spade, Storm Lantern, Lamp Oil, Cloak, Pack, Blanket, Wooden Cup, Wooden Cutlery, Water Skin, 10 Matches, Rope (20 Yards), Rations (1 Week), Wolfskin Cloak, Average Lock, Dog (Gretta)
Money: 24 GC, 7 S, 10 P

History: My name is Albert Riemund, but I haven't heard it in ten years. I grew up in Wissenland with my father and older brother, Darren until my thirteenth birthday when the mines collapsed. I lost my father, my brother, a finger, and a piece of my humanity that day.
Dwarves are quite commenplace in the mines around Wissenland, and my father, being a miner, was well known and respected by those dwarves. There were even rumors that our family might have had a bit of a dwarven lineage. The dwarven men of the mining camps became my only family, and I took quickly to the ways of the dwarves (I never did master the language or the tolerance for alcohol).
I left the mining camps in my sixteenth year to find any blood family I might have left. My mother spoke of family in the Empire before she was taken by the fever when I was five. I have been travelling for seven years now, and I am no closer to my goal. Maybe it is time to just return to the mines of Wissenland.

Timeline:
2499 Born in Tierhügel, Wissenland as Albert Riemund.
2504 Mother dies; Albert is 5
2512 At age 13, Albert loses brother and father to the same mining accident that costs him his finger. He continues to ply his trade alongside humans and dwarves in the Grey Mountains for 3 more years. Adopts the dwarven name of Bargrimm.
2515 Albert leaves home at age 16 looking for rumored blood relatives.
2522 (present) Seven years of searching have passed with no success, when he encounters a halfling name Kameena who might be able to help.
Advancement Tracker:
WS (100), S (100), T (100), W (100), W (100), Talent: Very Resilient (100), S (100), Int (100)